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I have tried them, but since I am a tired, old man who can't learn new tricks, I stick to designing my models by just drawing them with a CAD program. Metasequoia is a bit easier to learn and there are some tutorials on the net for learning its use. There are numerous threads on the forums which go into that, including a PDF tutorial on building an aircraft in Rhino 3D, one of the better, but more expensive modeling programs. Main thing is you would be better off learning to use a 3d program, and designing a model with one of those programs which is compatible with a paper model. Since this might cover other parts, it isn't desirable, and since there is no Undo (at least none I can find), it's difficult to recover without restarting the entire process over. Be careful.if you select an edge on a large piece and the arrow is pointing towards the smaller pieces, when you left click, the large part will move to the location of the small part.
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An arrow at the midway point will show which direction the part will travel. If you place your mouse over an edge, and a red line appears, it is telling you there is a piece that can be joined. However, if you right click in the unfold window, you will see a select called something like Join Adjacent Pieces.
How to do pepakura how to#
However, I haven't learned how to do that yet, so anything I unfold is many pieces also. When Pepakura unfolds a model, it will make a lot of small pieces if the model has not been optimized for a paper model.
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